

The players themselves have various stats that determine how good they are at performing various functions on the field. This is in contrast to the first version of this game which had fantasy names because of a lack of licence which would allow them to use the real names of players. In Ultimate Soccer Manager 2 these are the actual players of the clubs at the time of making. The most important assets for the club are, of course, the players.

As the manager of the football club of your choice in any of the leagues in England, France or Germany you control who gets hired, fired, sold, how much the soda cost, which stands need improving and scores of other things. Ultimate Soccer Manager 2 is a management sim before it is a football sim. The game is packed with both English, French and German leagues, although all run from different executables. New features include team and individual training, player personality (meaning that a team of talented players can still be unsuccessful if key players are either psychologically weak or flawed), better catering and merchandising options and setting up plays. Now sporting a 640x480 resolution, all of the offices menus (from where all options are selected) are crisper and some of them were merged together to simplify navigation.

Ultimate Soccer Manager 2 is the followup of USM and mostly a graphical improvement over the DOS and Amiga AGA versions.
